Sunday, July 30, 2017

Birthday week! And some really cool articles dealing with Twitch Streaming and Web 2.0 education

Hello!

So this week was rough, I had to do some last minute grading for my students since finals are deceptively fast for the Summer C semester here at FSU. It also is my Bday today! Yay!....and my parents arrived unexpectedly...well there goes my time to do work!

Yes, keep on dancing forever

Regarding this week, it will be a grab bag of topics due to working on my produsage topic! For my "assignment" I focused on getting students to appreciate and understand the amazing tools of livestreaming! I talked about it in week 2 rather briefly during "people week" when it came to AGDQ/SGDQ, but there is just so much you can do!

So much so that formal readings (ACTUAL JOURNALS) talking about Twitch have been a growing thing! and so I found several articles! Notably:

o   Tang, J. C., Venolia, G., & Inkpen, K. M. (2016, May). Meerkat and periscope: I stream, you stream, apps stream for live streams. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (pp. 4770-4780). ACM.

o   Hamilton, W. A., Garretson, O., & Kerne, A. (2014, April). Streaming on twitch: fostering participatory communities of play within live mixed media. In Proceedings of the 32nd annual ACM conference on Human factors in computing systems (pp. 1315-1324). ACM.

o   Pires, K., & Simon, G. (2015, March). YouTube live and Twitch: a tour of user-generated live streaming systems. In Proceedings of the 6th ACM Multimedia Systems Conference (pp. 225-230). ACM.

o   Zhang, C., & Liu, J. (2015, March). On crowdsourced interactive live streaming: a twitch. tv-based measurement study. In Proceedings of the 25th ACM Workshop on Network and Operating Systems Support for Digital Audio and Video (pp. 55-60). ACM.


What I thought was cool from each of these articles was just how similar their studies relate to the class we are currently going through. Each one focuses on the producer or consumer and the socialization/interactions between each other. They go into "Crowdsourcing" and how it creates a supportive community that can be informative! Or they will touch on what makes livestreaming a new form of web 2.0 that is truly lifting off from its former fringe days of social media use! It is a growing medium that has been slowly rising, and as an alternative to TV, it is starting to become one! Especially with the rise of livestreaming tools and esports (professional video gaming!). If any of my readers are interested, I recommend you check out one of these articles and give them a read, talk below in the comments what you see can be related to our class!

2 comments:

  1. Happy birthday!
    Not much discussion of streaming at the conference I was just attending (Social Media & Society - also an ACM conference). Now I'm wondering why ... maybe the social scientists are a bit later to the party?

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  2. That's awesome you were there! Rather interesting streaming is not getting the share it should be right now. Especially now that major companies such as Disney, Amazon, and Google rushing to grab rights of streaming companies (at least involving esports), and really trying to foster a new medium of entertainment to people. Twitch was rather new technology wise, with Amazon only buying them recently the early 10s. It will slowly grow, but I am at least glad to see that some interesting articles are actually coming out about it!

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